Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 102 days ago
4 / 2 / 15
K / D / A
47.5%
Kill participation
558.6
Damage / min
11,769g
423.9 gold / min
23
11 placed · 2 cleared
232
8.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmashushu#KR1
Jayce · Top
1 / 7 / 4
16.1% KP
18,894
19% share
10,048g
225 CS · 8.1/m
felisa#KR1
Sylas · Jungle
7 / 9 / 9
51.6% KP
16,231
16.3% share
12,568g
186 CS · 6.7/m
아 니#kr101
Naafiri · Mid
9 / 5 / 5
45.2% KP
22,608
22.7% share
12,739g
189 CS · 6.8/m
sad and bad#KR1
Tristana · ADC
11 / 6 / 6
54.8% KP
24,973
25.1% share
16,402g
211 CS · 7.6/m
똥 팡#1314
Camille · Support
3 / 13 / 11
45.2% KP
16,828
16.9% share
8,524g
23 CS · 0.8/m
Red side
VictoryDNS Quantum#KR 1
Sion · Top
4 / 2 / 15
47.5% KP
15,511
14.5% share
11,769g
232 CS · 8.4/m
guz1vjppr0kut3#2810
Qiyana · Jungle
12 / 8 / 9
52.5% KP
23,596
22.1% share
15,366g
192 CS · 6.9/m
陨落的天才#世一中阳林
Ryze · Mid
7 / 7 / 11
45% KP
25,504
23.9% share
13,006g
235 CS · 8.5/m
건돗개#KR4
Caitlyn · ADC
8 / 8 / 7
37.5% KP
20,137
18.8% share
14,518g
220 CS · 7.9/m
SUPKING#1015
Elise · Support
9 / 7 / 16
62.5% KP
22,129
20.7% share
10,528g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
