Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 99 days ago
2 / 5 / 28
K / D / A
69.8%
Kill participation
431.1
Damage / min
11,044g
358 gold / min
116
55 placed · 12 cleared
34
1.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat탑신병자노지웅#KR1
Gangplank · Top
6 / 8 / 8
48.3% KP
32,058
23.5% share
13,512g
242 CS · 7.8/m
truthZZ#QAQ
Wukong · Jungle
4 / 13 / 5
31% KP
14,494
10.6% share
10,712g
163 CS · 5.3/m
로키의 코 드리블#2004
Sylas · Mid
9 / 7 / 7
55.2% KP
30,910
22.7% share
13,953g
192 CS · 6.2/m
Xonxwaqdaswx#0451
Syndra · ADC
5 / 8 / 11
55.2% KP
36,535
26.8% share
15,455g
285 CS · 9.2/m
개초봅#1111
Senna · Support
5 / 7 / 13
62.1% KP
22,371
16.4% share
11,861g
61 CS · 2/m
Red side
Victory달 봉#KR8
Irelia · Top
7 / 7 / 8
34.9% KP
28,192
21.5% share
15,417g
276 CS · 8.9/m
이곳에 남아있을게#언제까지나
Hecarim · Jungle
11 / 4 / 13
55.8% KP
33,409
25.5% share
16,717g
295 CS · 9.6/m
Elbow#DNS
Locke · Mid
13 / 8 / 8
48.8% KP
28,948
22.1% share
14,406g
214 CS · 6.9/m
greed#КR1
Yunara · ADC
10 / 5 / 9
44.2% KP
27,184
20.7% share
17,679g
231 CS · 7.5/m
DNS Quantum#KR 1
Shen · Support
2 / 5 / 28
69.8% KP
13,300
10.2% share
11,044g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
