Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 97 days ago
2 / 9 / 27
K / D / A
61.7%
Kill participation
401.3
Damage / min
11,190g
305.2 gold / min
154
68 placed · 14 cleared
41
1.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音小泪琪亚娜#527
LeBlanc · Top
7 / 8 / 12
40.4% KP
22,768
15.1% share
15,475g
244 CS · 6.7/m
Kati#MVK
Locke · Jungle
17 / 9 / 13
63.8% KP
25,538
17% share
17,847g
197 CS · 5.4/m
铁血大娘#CHN
Pantheon · Mid
13 / 10 / 10
48.9% KP
37,728
25.1% share
15,877g
210 CS · 5.7/m
차 캉#KR1
Senna · ADC
8 / 2 / 30
80.9% KP
49,597
33% share
20,999g
314 CS · 8.6/m
DNS Quantum#KR 1
Nautilus · Support
2 / 9 / 27
61.7% KP
14,715
9.8% share
11,190g
41 CS · 1.1/m
Red side
Defeat抖音烁#810
Malphite · Top
6 / 11 / 13
50% KP
21,415
14.8% share
15,353g
229 CS · 6.2/m
U Han#111
Qiyana · Jungle
8 / 7 / 15
60.5% KP
35,538
24.6% share
19,349g
261 CS · 7.1/m
zazazazazazazaza#kr01
Ahri · Mid
12 / 7 / 13
65.8% KP
49,951
34.6% share
17,879g
287 CS · 7.8/m
베르첼로#111
Akshan · ADC
5 / 10 / 12
44.7% KP
27,591
19.1% share
16,417g
253 CS · 6.9/m
점심뭐먹지#333
Pyke · Support
7 / 12 / 12
50% KP
9,908
6.9% share
11,298g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
