Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 94 days ago
1 / 9 / 25
K / D / A
63.4%
Kill participation
247.9
Damage / min
11,278g
306.9 gold / min
161
69 placed · 23 cleared
43
1.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRipple#GEN
Ambessa · Top
4 / 9 / 2
27.3% KP
27,333
17.4% share
15,305g
338 CS · 9.2/m
sleep late#0606
Kha'Zix · Jungle
8 / 8 / 8
72.7% KP
37,063
23.6% share
16,634g
204 CS · 5.6/m
Yuny#유니짜장맨
Ryze · Mid
7 / 6 / 4
50% KP
32,937
21% share
14,780g
306 CS · 8.3/m
산면1#KR11
Ezreal · ADC
3 / 10 / 9
54.5% KP
50,260
32% share
15,260g
312 CS · 8.5/m
keb10#鈴原るる
Rell · Support
0 / 8 / 16
72.7% KP
9,608
6.1% share
8,869g
24 CS · 0.7/m
Red side
Victory世一上天灰灰#Riven
Wukong · Top
7 / 6 / 16
56.1% KP
22,294
14.4% share
15,272g
227 CS · 6.2/m
IDEA#2006
Hecarim · Jungle
11 / 0 / 16
65.9% KP
48,169
31.2% share
21,115g
388 CS · 10.6/m
LOVE WINS ALL#2006
Akali · Mid
7 / 3 / 10
41.5% KP
26,046
16.9% share
14,802g
243 CS · 6.6/m
Enosh#144
Cassiopeia · ADC
15 / 4 / 12
65.9% KP
48,916
31.7% share
19,796g
294 CS · 8/m
DNS Quantum#KR 1
Shen · Support
1 / 9 / 25
63.4% KP
9,110
5.9% share
11,278g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
