Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 93 days ago
7 / 9 / 27
K / D / A
63%
Kill participation
790.5
Damage / min
12,900g
373.7 gold / min
133
60 placed · 13 cleared
40
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyaya#YQFZZ
Qiyana · Top
9 / 10 / 12
77.8% KP
45,526
30.1% share
16,558g
246 CS · 7.1/m
菓子屋#夢見る
Bel'Veth · Jungle
7 / 11 / 9
59.3% KP
23,689
15.7% share
14,425g
217 CS · 6.3/m
Pungyeon#0116
Galio · Mid
2 / 9 / 10
44.4% KP
29,753
19.7% share
11,793g
252 CS · 7.3/m
FA Kingdom#KR1
Kai'Sa · ADC
7 / 10 / 4
40.7% KP
37,993
25.1% share
16,061g
249 CS · 7.2/m
Luon#11111
Shen · Support
2 / 14 / 15
63% KP
14,311
9.5% share
9,355g
19 CS · 0.6/m
Red side
Victory소년가장 원딜#KR1
Gangplank · Top
10 / 3 / 16
48.1% KP
43,389
25.5% share
18,225g
292 CS · 8.5/m
자이라쿤#성 호
Skarner · Jungle
8 / 4 / 29
68.5% KP
32,332
19% share
15,065g
205 CS · 5.9/m
DNS Flip#2008
Locke · Mid
16 / 6 / 13
53.7% KP
33,432
19.6% share
16,506g
238 CS · 6.9/m
Enosh#144
Cassiopeia · ADC
13 / 5 / 21
63% KP
33,864
19.9% share
17,870g
273 CS · 7.9/m
DNS Quantum#KR 1
Camille · Support
7 / 9 / 27
63% KP
27,286
16% share
12,900g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
