Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 93 days ago
4 / 9 / 15
K / D / A
67.9%
Kill participation
324.2
Damage / min
9,812g
328.7 gold / min
117
54 placed · 11 cleared
28
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat따봉 람머스#KR1
Ambessa · Top
4 / 11 / 10
50% KP
25,062
23.7% share
11,136g
187 CS · 6.3/m
Chapter 1#KR 1
Lee Sin · Jungle
8 / 8 / 12
71.4% KP
17,641
16.7% share
13,234g
178 CS · 6/m
산면1#KR11
Vladimir · Mid
10 / 7 / 8
64.3% KP
36,451
34.4% share
14,268g
220 CS · 7.4/m
T1 Eclipse#2009
Seraphine · ADC
2 / 8 / 7
32.1% KP
17,036
16.1% share
11,344g
198 CS · 6.6/m
DNS Quantum#KR 1
Alistar · Support
4 / 9 / 15
67.9% KP
9,676
9.1% share
9,812g
28 CS · 0.9/m
Red side
Victory世一上天灰灰#Riven
Wukong · Top
11 / 6 / 14
58.1% KP
30,834
20.5% share
15,078g
219 CS · 7.3/m
抖音丶小猪仔#小猪仔
Sylas · Jungle
12 / 8 / 14
60.5% KP
41,220
27.4% share
17,482g
200 CS · 6.7/m
Chama#kr2
Yasuo · Mid
11 / 6 / 12
53.5% KP
35,584
23.6% share
14,621g
232 CS · 7.8/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · ADC
7 / 4 / 15
51.2% KP
33,253
22.1% share
14,536g
251 CS · 8.4/m
keb10#鈴原るる
Rell · Support
2 / 4 / 26
65.1% KP
9,727
6.5% share
10,085g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
