Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 92 days ago
1 / 6 / 27
K / D / A
75.7%
Kill participation
426.2
Damage / min
11,760g
308.5 gold / min
164
63 placed · 20 cleared
41
1.1 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Jayce · Top
13 / 10 / 12
67.6% KP
57,770
34.2% share
19,059g
275 CS · 7.2/m
NoRoo#T 1
Ivern · Jungle
2 / 5 / 20
59.5% KP
15,278
9% share
14,727g
215 CS · 5.6/m
Daopa#CHZZK
Syndra · Mid
14 / 5 / 15
78.4% KP
46,996
27.8% share
17,010g
234 CS · 6.1/m
Bmav#0510
Aphelios · ADC
7 / 10 / 9
43.2% KP
32,810
19.4% share
17,234g
263 CS · 6.9/m
DNS Quantum#KR 1
Rell · Support
1 / 6 / 27
75.7% KP
16,245
9.6% share
11,760g
41 CS · 1.1/m
Red side
DefeatT1 Midir#KR06
Olaf · Top
14 / 6 / 6
55.6% KP
33,229
26% share
16,599g
218 CS · 5.7/m
악마의삶 이종하#KR1
Lee Sin · Jungle
5 / 8 / 14
52.8% KP
17,138
13.4% share
12,894g
170 CS · 4.5/m
gynang#1234
Akali · Mid
8 / 11 / 5
36.1% KP
28,571
22.3% share
13,810g
205 CS · 5.4/m
태 윤#BFX
Jhin · ADC
7 / 6 / 12
52.8% KP
35,026
27.4% share
19,166g
374 CS · 9.8/m
TheHank#Xhh
Bard · Support
2 / 6 / 17
52.8% KP
14,019
11% share
10,439g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
