Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 92 days ago
9 / 7 / 15
K / D / A
70.6%
Kill participation
715.2
Damage / min
12,722g
384.9 gold / min
129
61 placed · 12 cleared
36
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1Jiang#2003
Gnar · Top
6 / 8 / 8
41.2% KP
23,936
19.2% share
12,582g
240 CS · 7.3/m
슌쪽이#1027
Jayce · Jungle
8 / 10 / 15
67.6% KP
30,316
24.3% share
15,454g
215 CS · 6.5/m
HLE Buddy#5812
Akali · Mid
9 / 3 / 9
52.9% KP
23,832
19.1% share
13,587g
245 CS · 7.4/m
jusaka#KR2
Viktor · ADC
2 / 14 / 13
44.1% KP
22,915
18.4% share
13,237g
256 CS · 7.7/m
DNS Quantum#KR 1
Pantheon · Support
9 / 7 / 15
70.6% KP
23,636
19% share
12,722g
36 CS · 1.1/m
Red side
VictoryManit#2021
Corki · Top
5 / 9 / 10
35.7% KP
30,699
21.6% share
12,450g
225 CS · 6.8/m
Bae Suzy#KR1
Naafiri · Jungle
13 / 4 / 15
66.7% KP
41,606
29.3% share
19,673g
276 CS · 8.4/m
롤처음하는#R P
Syndra · Mid
13 / 7 / 6
45.2% KP
29,763
21% share
16,257g
252 CS · 7.6/m
짜않투않#아자아자
Cassiopeia · ADC
10 / 6 / 12
52.4% KP
31,551
22.2% share
16,035g
255 CS · 7.7/m
Save#KR2
Rell · Support
1 / 8 / 25
61.9% KP
8,361
5.9% share
9,617g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
