Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 91 days ago
4 / 8 / 29
K / D / A
64.7%
Kill participation
460.2
Damage / min
12,077g
372.2 gold / min
129
57 placed · 11 cleared
24
0.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjackeybeibei#0810
Aatrox · Top
8 / 3 / 17
49% KP
50,864
29.8% share
15,399g
212 CS · 6.5/m
편입천하제#편입천하제
Viego · Jungle
11 / 6 / 9
39.2% KP
16,964
9.9% share
16,181g
230 CS · 7.1/m
봄도둑#KR10
Locke · Mid
17 / 1 / 10
52.9% KP
46,775
27.4% share
17,861g
294 CS · 9.1/m
Ghost#올라갑니다
Kai'Sa · ADC
11 / 8 / 15
51% KP
41,113
24.1% share
19,703g
267 CS · 8.2/m
DNS Quantum#KR 1
Shen · Support
4 / 8 / 29
64.7% KP
14,934
8.8% share
12,077g
24 CS · 0.7/m
Red side
DefeatT1 Guardian#KR3
Gwen · Top
5 / 9 / 5
38.5% KP
33,092
23.7% share
14,177g
305 CS · 9.4/m
Ffan#mio韩服
Jayce · Jungle
9 / 9 / 15
92.3% KP
40,747
29.2% share
19,163g
252 CS · 7.8/m
한 냐#KR3
Qiyana · Mid
1 / 12 / 12
50% KP
22,797
16.3% share
9,923g
201 CS · 6.2/m
REDRED#따바라
Singed · ADC
6 / 10 / 13
73.1% KP
30,326
21.7% share
14,327g
236 CS · 7.3/m
Let me sup#KR1
Leona · Support
5 / 11 / 14
73.1% KP
12,493
9% share
10,784g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
