Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 91 days ago
2 / 5 / 15
K / D / A
51.5%
Kill participation
247.8
Damage / min
8,398g
328.9 gold / min
92
40 placed · 6 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이직로그#0904
Ambessa · Top
6 / 2 / 9
45.5% KP
36,772
32% share
13,409g
227 CS · 8.9/m
xiaofang#qaq
Qiyana · Jungle
11 / 5 / 8
57.6% KP
21,723
18.9% share
14,340g
208 CS · 8.1/m
ice seven zero#0721
Akali · Mid
7 / 6 / 8
45.5% KP
27,492
23.9% share
12,442g
215 CS · 8.4/m
Hebi#스케치
Cassiopeia · ADC
7 / 4 / 5
36.4% KP
22,612
19.7% share
12,747g
219 CS · 8.6/m
DNS Quantum#KR 1
Alistar · Support
2 / 5 / 15
51.5% KP
6,327
5.5% share
8,398g
19 CS · 0.7/m
Red side
DefeatBean#커피빈
Renekton · Top
2 / 9 / 3
22.7% KP
18,255
18.9% share
9,231g
195 CS · 7.6/m
TOP UmTi#0602
Jarvan IV · Jungle
3 / 9 / 5
36.4% KP
13,619
14.1% share
9,681g
144 CS · 5.6/m
mashushu#KR1
Orianna · Mid
8 / 7 / 8
72.7% KP
37,624
38.9% share
11,607g
186 CS · 7.3/m
츄 츄#초 갓
Cho'Gath · ADC
5 / 3 / 2
31.8% KP
17,616
18.2% share
11,737g
210 CS · 8.2/m
Effort#4444
Shen · Support
4 / 5 / 8
54.5% KP
9,634
10% share
8,119g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
