Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 90 days ago
2 / 5 / 30
K / D / A
76.2%
Kill participation
410.6
Damage / min
9,630g
344.1 gold / min
115
51 placed · 14 cleared
31
1.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycheems#xrzx
Malphite · Top
3 / 3 / 17
47.6% KP
18,095
15.2% share
10,527g
209 CS · 7.5/m
정글먹는 순돌이#wow
Master Yi · Jungle
14 / 7 / 11
59.5% KP
27,087
22.8% share
15,150g
184 CS · 6.6/m
MangoFish#6666
Fizz · Mid
14 / 8 / 12
61.9% KP
30,477
25.6% share
15,309g
201 CS · 7.2/m
svj1#KR1
Jhin · ADC
9 / 6 / 18
64.3% KP
31,846
26.8% share
15,123g
222 CS · 7.9/m
DNS Quantum#KR 1
Bard · Support
2 / 5 / 30
76.2% KP
11,490
9.7% share
9,630g
31 CS · 1.1/m
Red side
DefeatBLG Viper#0708
K'Sante · Top
1 / 7 / 10
37.9% KP
14,728
13.9% share
9,580g
196 CS · 7/m
Zephyr#O1O8
Jayce · Jungle
2 / 11 / 15
58.6% KP
20,606
19.5% share
12,191g
194 CS · 6.9/m
노력하는펭귄#KR1
Locke · Mid
14 / 7 / 3
58.6% KP
23,387
22.1% share
14,543g
192 CS · 6.9/m
T1 Eclipse#2009
Viktor · ADC
7 / 8 / 10
58.6% KP
34,700
32.8% share
13,383g
216 CS · 7.7/m
惊喜惊喜#KR3
Pantheon · Support
5 / 9 / 11
55.2% KP
12,219
11.6% share
9,337g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
