Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 90 days ago
4 / 8 / 14
K / D / A
51.4%
Kill participation
646.5
Damage / min
8,875g
323.7 gold / min
100
37 placed · 12 cleared
39
1.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Anivia · Top
12 / 5 / 11
65.7% KP
37,311
25.4% share
13,847g
199 CS · 7.3/m
haerin#하이린
Vi · Jungle
4 / 4 / 14
51.4% KP
22,046
15% share
12,637g
189 CS · 6.9/m
KRX AKaJe#MUR
LeBlanc · Mid
10 / 0 / 18
80% KP
41,435
28.2% share
13,867g
200 CS · 7.3/m
BFX Slayer#0415
Yasuo · ADC
5 / 10 / 12
48.6% KP
28,627
19.5% share
13,402g
234 CS · 8.5/m
DNS Quantum#KR 1
Pantheon · Support
4 / 8 / 14
51.4% KP
17,726
12% share
8,875g
39 CS · 1.4/m
Red side
Defeattmhrnjh#1002
Nidalee · Top
6 / 6 / 8
51.9% KP
22,538
22% share
12,609g
210 CS · 7.7/m
KRX Vincenzo#KR4
Olaf · Jungle
13 / 6 / 4
63% KP
25,909
25.3% share
13,019g
209 CS · 7.6/m
yaya#YQFZZ
Sylas · Mid
3 / 8 / 11
51.9% KP
22,331
21.8% share
9,286g
164 CS · 6/m
xX King Xx#GOD
Seraphine · ADC
4 / 6 / 13
63% KP
17,432
17% share
10,651g
177 CS · 6.5/m
키움증권#SAR
Jax · Support
1 / 9 / 13
51.9% KP
14,262
13.9% share
7,520g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
