Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 88 days ago
1 / 9 / 7
K / D / A
57.1%
Kill participation
337.7
Damage / min
7,457g
281 gold / min
92
40 placed · 10 cleared
36
1.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGood Day#1112
Vladimir · Top
3 / 3 / 7
31.3% KP
16,334
16.9% share
9,786g
195 CS · 7.3/m
Simsons#spfd
Qiyana · Jungle
4 / 5 / 11
46.9% KP
16,897
17.5% share
12,991g
197 CS · 7.4/m
M G#2821
Corki · Mid
16 / 4 / 10
81.3% KP
36,293
37.5% share
16,511g
236 CS · 8.9/m
T1 Eclipse#2009
Syndra · ADC
6 / 0 / 4
31.3% KP
19,480
20.2% share
13,026g
230 CS · 8.7/m
weqeozcd#0909
Rell · Support
3 / 2 / 22
78.1% KP
7,666
7.9% share
9,769g
29 CS · 1.1/m
Red side
Defeathacker troller#2907
Ambessa · Top
3 / 5 / 2
35.7% KP
16,649
21.4% share
10,086g
225 CS · 8.5/m
Radiohead#KR1
Jayce · Jungle
7 / 6 / 4
78.6% KP
21,628
27.8% share
13,568g
204 CS · 7.7/m
HLE Buddy#5812
Viktor · Mid
2 / 8 / 5
50% KP
21,758
28% share
9,417g
200 CS · 7.5/m
LazyFeel#KR7
Sylas · ADC
1 / 5 / 0
7.1% KP
8,840
11.4% share
9,270g
183 CS · 6.9/m
DNS Quantum#KR 1
Camille · Support
1 / 9 / 7
57.1% KP
8,960
11.5% share
7,457g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
