Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 88 days ago
5 / 10 / 10
K / D / A
48.4%
Kill participation
490.1
Damage / min
10,650g
337.7 gold / min
124
51 placed · 14 cleared
32
1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory근거리탑챔프만함#속았지
Rumble · Top
8 / 7 / 7
48.4% KP
35,991
25.7% share
13,709g
218 CS · 6.9/m
Dipsy#1025
Bel'Veth · Jungle
7 / 8 / 10
54.8% KP
21,133
15.1% share
15,579g
226 CS · 7.2/m
DK Solid#마 산
Ryze · Mid
5 / 7 / 10
48.4% KP
29,291
20.9% share
13,722g
238 CS · 7.5/m
아이린#KR1
Ezreal · ADC
6 / 6 / 11
54.8% KP
38,064
27.2% share
14,643g
265 CS · 8.4/m
DNS Quantum#KR 1
Camille · Support
5 / 10 / 10
48.4% KP
15,455
11% share
10,650g
32 CS · 1/m
Red side
Defeat마라탕1#사주세요
Ambessa · Top
3 / 7 / 12
39.5% KP
19,005
12.5% share
9,856g
168 CS · 5.3/m
Simsons#spfd
Lee Sin · Jungle
6 / 7 / 16
57.9% KP
31,204
20.5% share
13,698g
216 CS · 6.8/m
Frog#KRX
Viktor · Mid
16 / 3 / 13
76.3% KP
57,628
37.9% share
16,731g
270 CS · 8.6/m
Charge#ocean
Tristana · ADC
9 / 7 / 10
50% KP
31,181
20.5% share
16,681g
260 CS · 8.2/m
니 아#KR00
Nautilus · Support
4 / 7 / 21
65.8% KP
13,152
8.6% share
9,872g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
