Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 87 days ago
8 / 5 / 13
K / D / A
56.8%
Kill participation
1,058.8
Damage / min
10,138g
409.1 gold / min
76
29 placed · 12 cleared
31
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRipple#GEN
Renekton · Top
3 / 8 / 2
23.8% KP
14,780
17.3% share
9,324g
195 CS · 7.9/m
你没有心#2005
Rengar · Jungle
12 / 9 / 3
71.4% KP
24,684
28.9% share
13,049g
170 CS · 6.9/m
DK Solid#마 산
Ryze · Mid
0 / 5 / 5
23.8% KP
13,976
16.4% share
9,114g
235 CS · 9.5/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · ADC
6 / 3 / 2
38.1% KP
23,820
27.9% share
11,515g
225 CS · 9.1/m
호랑이가될남자#KR1
Nautilus · Support
0 / 12 / 10
47.6% KP
8,066
9.5% share
6,328g
14 CS · 0.6/m
Red side
VictoryLFT forge#KR2
Olaf · Top
4 / 7 / 10
37.8% KP
27,285
24.1% share
11,791g
195 CS · 7.9/m
Sylvie#77777
Lee Sin · Jungle
9 / 3 / 12
56.8% KP
21,476
19% share
12,675g
186 CS · 7.5/m
世一上天灰灰#Riven
Riven · Mid
12 / 0 / 7
51.4% KP
20,129
17.8% share
15,031g
234 CS · 9.4/m
태 윤#BFX
Hwei · ADC
4 / 6 / 9
35.1% KP
18,176
16% share
11,497g
193 CS · 7.8/m
DNS Quantum#KR 1
Pantheon · Support
8 / 5 / 13
56.8% KP
26,240
23.2% share
10,138g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
