Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 83 days ago
4 / 8 / 32
K / D / A
83.7%
Kill participation
433.2
Damage / min
11,904g
344.5 gold / min
154
56 placed · 25 cleared
45
1.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
13 / 9 / 5
47.4% KP
44,427
27.2% share
17,549g
257 CS · 7.4/m
stay wlth me#KR1
Vi · Jungle
3 / 11 / 9
31.6% KP
16,037
9.8% share
11,881g
204 CS · 5.9/m
DK Despair#안 산
Yone · Mid
11 / 5 / 12
60.5% KP
43,322
26.5% share
17,986g
315 CS · 9.1/m
ParisVan#不知名歌手
Viktor · ADC
10 / 11 / 13
60.5% KP
50,357
30.8% share
17,231g
273 CS · 7.9/m
BerrGod#KR3
Blitzcrank · Support
1 / 7 / 17
47.4% KP
9,293
5.7% share
9,403g
28 CS · 0.8/m
Red side
VictoryT1 Midir#KR06
Yorick · Top
9 / 7 / 14
53.5% KP
29,787
20.8% share
14,905g
218 CS · 6.3/m
DNS Pyosik#KR2
Jarvan IV · Jungle
6 / 9 / 23
67.4% KP
22,019
15.4% share
14,085g
177 CS · 5.1/m
mid五月#0521
Zoe · Mid
12 / 7 / 15
62.8% KP
39,661
27.7% share
15,642g
234 CS · 6.8/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · ADC
12 / 7 / 16
65.1% KP
36,849
25.7% share
19,256g
291 CS · 8.4/m
DNS Quantum#KR 1
Bard · Support
4 / 8 / 32
83.7% KP
14,968
10.4% share
11,904g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
