Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 83 days ago
5 / 8 / 6
K / D / A
55%
Kill participation
648.2
Damage / min
9,399g
319.9 gold / min
97
43 placed · 10 cleared
45
1.5 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatindomitable#rank1
Yorick · Top
5 / 7 / 1
30% KP
30,623
28.1% share
11,200g
216 CS · 7.4/m
我輩は悪である#ち び
Fizz · Jungle
3 / 5 / 7
50% KP
13,793
12.6% share
11,258g
230 CS · 7.8/m
로키의 코 드리블#2004
Yone · Mid
4 / 10 / 6
50% KP
26,971
24.7% share
11,376g
224 CS · 7.6/m
아오오니#青 鬼
Sylas · ADC
3 / 6 / 2
25% KP
18,674
17.1% share
11,920g
254 CS · 8.6/m
DNS Quantum#KR 1
Camille · Support
5 / 8 / 6
55% KP
19,047
17.5% share
9,399g
45 CS · 1.5/m
Red side
Victory月下沙利叶#b9ii
Sett · Top
9 / 4 / 7
44.4% KP
24,187
16.5% share
12,855g
201 CS · 6.8/m
이지만의하루#이지만
Lee Sin · Jungle
12 / 4 / 15
75% KP
39,199
26.7% share
15,125g
188 CS · 6.4/m
우 맨#who
Galio · Mid
3 / 6 / 16
52.8% KP
30,014
20.5% share
11,530g
249 CS · 8.5/m
you xi#KR1
Syndra · ADC
4 / 4 / 6
27.8% KP
27,600
18.8% share
14,818g
286 CS · 9.7/m
Let me sup#KR1
Shen · Support
8 / 2 / 21
80.6% KP
25,673
17.5% share
11,254g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
