Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 83 days ago
0 / 9 / 7
K / D / A
53.8%
Kill participation
414.7
Damage / min
5,197g
250.5 gold / min
65
27 placed · 7 cleared
21
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduzihan#614
Dr. Mundo · Top
2 / 6 / 4
46.2% KP
10,051
17.2% share
6,201g
118 CS · 5.7/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
1 / 6 / 4
38.5% KP
6,450
11.1% share
6,861g
130 CS · 6.3/m
로키의 코 드리블#2004
Orianna · Mid
0 / 9 / 4
30.8% KP
10,694
18.3% share
5,854g
132 CS · 6.4/m
EPG 카이조쿠단#키자루
Cassiopeia · ADC
10 / 5 / 1
84.6% KP
22,508
38.6% share
12,653g
172 CS · 8.3/m
DNS Quantum#KR 1
Bard · Support
0 / 9 / 7
53.8% KP
8,606
14.8% share
5,197g
21 CS · 1/m
Red side
Victory강하다 별#123
Rumble · Top
5 / 2 / 9
40% KP
24,637
22.4% share
9,128g
178 CS · 8.6/m
나의본색#KR1
Pantheon · Jungle
15 / 2 / 7
62.9% KP
29,729
27% share
11,587g
148 CS · 7.1/m
srysrymb#1065
Tristana · Mid
6 / 3 / 9
42.9% KP
29,309
26.7% share
12,039g
204 CS · 9.8/m
명치에팔콘펀치꽂는이도윤#KR1
Viktor · ADC
1 / 3 / 7
22.9% KP
12,197
11.1% share
10,015g
186 CS · 9/m
mtrngrxsyl#6146
Pyke · Support
8 / 3 / 13
60% KP
14,051
12.8% share
8,532g
12 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
