Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 83 days ago
6 / 7 / 18
K / D / A
61.5%
Kill participation
569.6
Damage / min
10,999g
334.8 gold / min
126
52 placed · 15 cleared
43
1.3 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat굿바이데이#KR1
Gangplank · Top
8 / 8 / 6
35.9% KP
33,692
19.4% share
13,630g
186 CS · 5.7/m
명치에팔콘펀치꽂는이도윤#KR1
Olaf · Jungle
9 / 10 / 12
53.8% KP
43,974
25.4% share
15,395g
237 CS · 7.2/m
长不高的小个子#top
Galio · Mid
8 / 10 / 14
56.4% KP
42,334
24.4% share
14,868g
240 CS · 7.3/m
로키의 코 드리블#2004
Syndra · ADC
8 / 10 / 14
56.4% KP
34,706
20% share
15,247g
220 CS · 6.7/m
DNS Quantum#KR 1
Shen · Support
6 / 7 / 18
61.5% KP
18,713
10.8% share
10,999g
43 CS · 1.3/m
Red side
VictoryNeveradmitdefeat#ywn
Darius · Top
16 / 7 / 8
53.3% KP
38,095
25% share
17,811g
244 CS · 7.4/m
stay wlth me#KR1
Skarner · Jungle
6 / 7 / 26
71.1% KP
36,734
24.1% share
14,672g
177 CS · 5.4/m
陨落的天才#世一中阳林
Ryze · Mid
9 / 7 / 11
44.4% KP
39,691
26% share
14,645g
240 CS · 7.3/m
srysrymb#1065
Sylas · ADC
11 / 9 / 15
57.8% KP
24,491
16.1% share
16,583g
225 CS · 6.8/m
OwO#43351
Bard · Support
3 / 9 / 30
73.3% KP
13,455
8.8% share
11,228g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
