Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 82 days ago
5 / 10 / 27
K / D / A
72.7%
Kill participation
582
Damage / min
13,785g
346.5 gold / min
191
72 placed · 24 cleared
29
0.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Jayce · Top
14 / 6 / 15
61.7% KP
57,123
25.3% share
21,406g
358 CS · 9/m
T1 Painter#KR3
Vi · Jungle
7 / 8 / 23
63.8% KP
42,123
18.7% share
18,352g
231 CS · 5.8/m
로키의 코 드리블#2004
Cassiopeia · Mid
17 / 8 / 15
68.1% KP
57,581
25.5% share
19,540g
337 CS · 8.5/m
키보드에음료쏟아서고장내는이도윤#KR1
Caitlyn · ADC
6 / 13 / 19
53.2% KP
53,533
23.7% share
18,894g
316 CS · 7.9/m
맘이멍들었죠#0128
Soraka · Support
3 / 9 / 26
61.7% KP
15,339
6.8% share
11,694g
27 CS · 0.7/m
Red side
Defeat이직로그#0904
Irelia · Top
5 / 13 / 11
36.4% KP
30,382
13.1% share
15,298g
285 CS · 7.2/m
Zac#KR1
Ambessa · Jungle
6 / 12 / 12
40.9% KP
32,952
14.2% share
15,572g
217 CS · 5.5/m
DNS Flip#2008
Ryze · Mid
15 / 6 / 5
45.5% KP
83,287
35.9% share
19,717g
313 CS · 7.9/m
Effort#4444
Ezreal · ADC
13 / 6 / 8
47.7% KP
62,227
26.8% share
20,930g
277 CS · 7/m
DNS Quantum#KR 1
Bard · Support
5 / 10 / 27
72.7% KP
23,155
10% share
13,785g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
