Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 81 days ago
0 / 7 / 26
K / D / A
74.3%
Kill participation
572.8
Damage / min
9,064g
280.9 gold / min
112
49 placed · 14 cleared
35
1.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Olaf · Top
11 / 4 / 8
67.9% KP
40,560
37.5% share
15,489g
236 CS · 7.3/m
Kimman#zxfkk
Jarvan IV · Jungle
7 / 10 / 9
57.1% KP
26,041
24.1% share
13,895g
209 CS · 6.5/m
Bae Suzy#KR1
Locke · Mid
6 / 5 / 6
42.9% KP
18,881
17.5% share
13,610g
277 CS · 8.6/m
DK Lucid#KR1
Anivia · ADC
1 / 7 / 2
10.7% KP
13,919
12.9% share
11,301g
257 CS · 8/m
yuedu#KR1
Leona · Support
3 / 9 / 12
53.6% KP
8,711
8.1% share
8,528g
21 CS · 0.7/m
Red side
VictoryBean#커피빈
Jayce · Top
3 / 10 / 10
37.1% KP
25,466
14.6% share
11,607g
221 CS · 6.8/m
Raptor#KR123
Pantheon · Jungle
16 / 3 / 12
80% KP
47,134
27% share
17,136g
244 CS · 7.6/m
DK ShowMaker#KR1
Galio · Mid
9 / 5 / 17
74.3% KP
41,288
23.6% share
14,026g
272 CS · 8.4/m
트래킹#99999
Xerath · ADC
7 / 3 / 13
57.1% KP
42,515
24.3% share
15,832g
260 CS · 8.1/m
DNS Quantum#KR 1
Shen · Support
0 / 7 / 26
74.3% KP
18,481
10.6% share
9,064g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
