Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 80 days ago
8 / 14 / 16
K / D / A
58.5%
Kill participation
1,095.2
Damage / min
11,894g
371.3 gold / min
99
33 placed · 11 cleared
22
0.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryA012#Miss
Ambessa · Top
6 / 8 / 15
45.7% KP
34,560
20.7% share
12,130g
196 CS · 6.1/m
와구카운터#아프지
Nidalee · Jungle
14 / 12 / 16
65.2% KP
34,133
20.4% share
16,781g
174 CS · 5.4/m
평 타#BASIC
Zoe · Mid
10 / 4 / 24
73.9% KP
49,789
29.8% share
14,901g
189 CS · 5.9/m
1Jiang#2003
Anivia · ADC
13 / 7 / 15
60.9% KP
34,594
20.7% share
16,770g
219 CS · 6.8/m
wavy1#KR1
Bard · Support
3 / 10 / 25
60.9% KP
14,097
8.4% share
10,383g
31 CS · 1/m
Red side
Defeat하고싶은챔함#KR1
Darius · Top
14 / 5 / 7
51.2% KP
31,803
19.7% share
16,819g
215 CS · 6.7/m
허수아비#무적이야
Fiddlesticks · Jungle
5 / 9 / 5
24.4% KP
27,023
16.7% share
12,337g
205 CS · 6.4/m
OnPi#온 피
Yone · Mid
10 / 10 / 5
36.6% KP
43,324
26.8% share
14,235g
258 CS · 8.1/m
themmixao#2008
Galio · ADC
4 / 8 / 13
41.5% KP
24,267
15% share
12,604g
171 CS · 5.3/m
DNS Quantum#KR 1
Camille · Support
8 / 14 / 16
58.5% KP
35,082
21.7% share
11,894g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
