Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 80 days ago
1 / 6 / 27
K / D / A
52.8%
Kill participation
615.9
Damage / min
9,123g
353.1 gold / min
90
38 placed · 7 cleared
20
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Aurora · Top
6 / 3 / 15
39.6% KP
17,897
12.9% share
11,135g
201 CS · 7.8/m
Charles Do Bronx#0108
Viego · Jungle
20 / 2 / 8
52.8% KP
29,016
20.9% share
17,387g
249 CS · 9.6/m
gynang#1234
Jayce · Mid
9 / 10 / 14
43.4% KP
35,010
25.3% share
13,576g
169 CS · 6.5/m
홍부장#표지섭
Xerath · ADC
17 / 2 / 17
64.2% KP
40,728
29.4% share
17,452g
202 CS · 7.8/m
DNS Quantum#KR 1
Camille · Support
1 / 6 / 27
52.8% KP
15,910
11.5% share
9,123g
20 CS · 0.8/m
Red side
DefeatAileri#KR1
Irelia · Top
6 / 12 / 2
34.8% KP
18,244
21.7% share
11,662g
213 CS · 8.2/m
Opinio#1011
Nidalee · Jungle
6 / 11 / 7
56.5% KP
20,227
24.1% share
10,934g
147 CS · 5.7/m
Heru#KR821
Viktor · Mid
7 / 10 / 11
78.3% KP
28,706
34.2% share
11,745g
220 CS · 8.5/m
노익스강#noex
Galio · ADC
4 / 12 / 11
65.2% KP
13,268
15.8% share
9,013g
131 CS · 5.1/m
YoRu#KR7
Taric · Support
0 / 8 / 15
65.2% KP
3,612
4.3% share
6,956g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
