Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 80 days ago
4 / 7 / 12
K / D / A
57.1%
Kill participation
701.6
Damage / min
9,166g
328.1 gold / min
111
45 placed · 10 cleared
36
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat막강주니#KR1
Vayne · Top
5 / 10 / 7
42.9% KP
18,123
15.4% share
10,912g
177 CS · 6.3/m
sad and bad#KR1
Naafiri · Jungle
5 / 6 / 8
46.4% KP
19,754
16.8% share
10,701g
173 CS · 6.2/m
长不高的小个子#top
Ryze · Mid
5 / 7 / 7
42.9% KP
31,426
26.7% share
11,950g
233 CS · 8.3/m
편민기#편민기
Syndra · ADC
9 / 9 / 4
46.4% KP
28,935
24.6% share
11,707g
180 CS · 6.4/m
DNS Quantum#KR 1
Camille · Support
4 / 7 / 12
57.1% KP
19,599
16.6% share
9,166g
36 CS · 1.3/m
Red side
VictoryPerfecT#132
Tristana · Top
13 / 5 / 7
51.3% KP
36,528
27.2% share
16,907g
251 CS · 9/m
柳智敏#2849
Jarvan IV · Jungle
6 / 6 / 22
71.8% KP
21,215
15.8% share
12,924g
174 CS · 6.2/m
Jeff Yan#HYPE
Viktor · Mid
13 / 1 / 14
69.2% KP
40,604
30.3% share
14,689g
205 CS · 7.3/m
나아침먹고싶어#7401
Gnar · ADC
4 / 9 / 6
25.6% KP
20,481
15.3% share
11,902g
205 CS · 7.3/m
OwO#43351
Shen · Support
3 / 7 / 17
51.3% KP
15,399
11.5% share
9,154g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
