Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 79 days ago
3 / 7 / 27
K / D / A
73.2%
Kill participation
484.3
Damage / min
10,010g
326.4 gold / min
107
47 placed · 12 cleared
23
0.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory奶熊王#枫哥不是区
Zaahen · Top
8 / 3 / 9
41.5% KP
39,242
25.4% share
13,818g
239 CS · 7.8/m
Bonnie#0314
Qiyana · Jungle
8 / 9 / 14
53.7% KP
29,966
19.4% share
14,843g
212 CS · 6.9/m
대형 헤드폰#1829
Mel · Mid
15 / 6 / 10
61% KP
29,449
19.1% share
14,739g
196 CS · 6.4/m
로 컨#0214
Ezreal · ADC
7 / 5 / 19
63.4% KP
41,039
26.6% share
17,591g
323 CS · 10.5/m
DNS Quantum#KR 1
Karma · Support
3 / 7 / 27
73.2% KP
14,853
9.6% share
10,010g
23 CS · 0.8/m
Red side
Defeatyushen#2008
Ambessa · Top
1 / 5 / 10
36.7% KP
27,771
24.2% share
10,777g
216 CS · 7/m
ちいかわ#KR3
Lee Sin · Jungle
8 / 7 / 11
63.3% KP
24,092
21% share
14,294g
192 CS · 6.3/m
KRX AKaJe#MUR
Locke · Mid
9 / 8 / 6
50% KP
23,865
20.8% share
12,426g
189 CS · 6.2/m
라티오스#0406
Cassiopeia · ADC
10 / 9 / 7
56.7% KP
29,332
25.6% share
14,928g
223 CS · 7.3/m
BerrGod#KR3
Bard · Support
2 / 12 / 13
50% KP
9,738
8.5% share
9,311g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
