Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 75 days ago
2 / 9 / 27
K / D / A
78.4%
Kill participation
466.1
Damage / min
10,322g
300.1 gold / min
127
55 placed · 15 cleared
51
1.5 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Jayce · Top
9 / 12 / 10
41.3% KP
32,795
19.3% share
15,198g
246 CS · 7.2/m
사랑합니다#K T
Lee Sin · Jungle
9 / 5 / 15
52.2% KP
24,057
14.1% share
14,798g
210 CS · 6.1/m
끝까지 포기하지말자#never
Fizz · Mid
14 / 2 / 11
54.3% KP
42,643
25.1% share
20,242g
322 CS · 9.4/m
꼬마딩구리#KR1
Kai'Sa · ADC
11 / 7 / 15
56.5% KP
53,263
31.3% share
19,158g
274 CS · 8/m
Dorian#0404
Camille · Support
3 / 11 / 16
41.3% KP
17,375
10.2% share
10,317g
34 CS · 1/m
Red side
Defeat빵 디#씰룩씰룩
Singed · Top
3 / 10 / 24
73% KP
18,299
13.5% share
13,810g
227 CS · 6.6/m
Dipsy#1025
Graves · Jungle
3 / 5 / 12
40.5% KP
16,247
12% share
13,677g
257 CS · 7.5/m
기사키#bee
Locke · Mid
20 / 13 / 3
62.2% KP
44,201
32.6% share
17,367g
219 CS · 6.4/m
Ghost#올라갑니다
Ezreal · ADC
9 / 10 / 20
78.4% KP
40,694
30% share
18,553g
288 CS · 8.4/m
DNS Quantum#KR 1
Leona · Support
2 / 9 / 27
78.4% KP
16,033
11.8% share
10,322g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
