Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 75 days ago
3 / 9 / 17
K / D / A
71.4%
Kill participation
382.7
Damage / min
10,515g
297.2 gold / min
143
60 placed · 21 cleared
38
1.1 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기리보이혁갓#아입니두
Fiora · Top
10 / 5 / 5
45.5% KP
40,017
26.8% share
18,147g
337 CS · 9.5/m
sugar#07270
Zyra · Jungle
6 / 5 / 11
51.5% KP
37,015
24.8% share
15,933g
268 CS · 7.6/m
EPG 카이조쿠단#로 저
Galio · Mid
1 / 3 / 18
57.6% KP
18,732
12.5% share
12,754g
266 CS · 7.5/m
오 뀨#KR5
Caitlyn · ADC
12 / 5 / 11
69.7% KP
32,057
21.4% share
18,310g
253 CS · 7.2/m
haiyaoduojiu#1112
Lux · Support
4 / 10 / 20
72.7% KP
21,721
14.5% share
12,024g
46 CS · 1.3/m
Red side
DefeatThisisbear#Thisb
Volibear · Top
6 / 6 / 5
39.3% KP
20,627
18.1% share
14,309g
283 CS · 8/m
Chancedong#KR1
Vi · Jungle
12 / 10 / 7
67.9% KP
24,791
21.8% share
15,612g
217 CS · 6.1/m
겨울왕국#KOREA
Anivia · Mid
2 / 1 / 4
21.4% KP
19,084
16.8% share
11,475g
292 CS · 8.3/m
meviusskybluelon#gs6mg
Jhin · ADC
5 / 7 / 7
42.9% KP
35,806
31.5% share
15,291g
304 CS · 8.6/m
DNS Quantum#KR 1
Bard · Support
3 / 9 / 17
71.4% KP
13,540
11.9% share
10,515g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
