Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 74 days ago
5 / 5 / 8
K / D / A
56.5%
Kill participation
464.8
Damage / min
8,287g
347.9 gold / min
93
33 placed · 17 cleared
25
1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Olaf · Top
8 / 6 / 7
51.7% KP
23,968
26.9% share
11,018g
156 CS · 6.6/m
plokijuhyg#yyc04
Jarvan IV · Jungle
7 / 5 / 13
69% KP
19,345
21.7% share
11,517g
176 CS · 7.4/m
Wonderwall#mid
Cassiopeia · Mid
5 / 0 / 9
48.3% KP
15,676
17.6% share
10,891g
214 CS · 9/m
DNS Flip#2008
Akali · ADC
8 / 5 / 9
58.6% KP
21,844
24.5% share
12,713g
193 CS · 8.1/m
YoRu#KR7
Rakan · Support
1 / 7 / 18
65.5% KP
8,181
9.2% share
7,496g
22 CS · 0.9/m
Red side
DefeatPerfecT#132
Jax · Top
4 / 5 / 7
47.8% KP
16,213
20.4% share
9,268g
175 CS · 7.3/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
10 / 6 / 6
69.6% KP
19,585
24.6% share
11,322g
174 CS · 7.3/m
陨落的天才#世一中阳林
Galio · Mid
0 / 5 / 6
26.1% KP
10,966
13.8% share
7,506g
183 CS · 7.7/m
TheHank#Xhh
Mel · ADC
4 / 8 / 5
39.1% KP
21,722
27.3% share
9,095g
173 CS · 7.3/m
DNS Quantum#KR 1
Pyke · Support
5 / 5 / 8
56.5% KP
11,069
13.9% share
8,287g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
