Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 74 days ago
3 / 6 / 15
K / D / A
64.3%
Kill participation
320.4
Damage / min
9,471g
323.1 gold / min
114
44 placed · 13 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat눈사람살인사건#KTS
Gnar · Top
0 / 6 / 2
7.1% KP
15,169
16.9% share
9,525g
210 CS · 7.2/m
BRO Jesus#2009
Lee Sin · Jungle
11 / 8 / 7
64.3% KP
21,951
24.5% share
14,071g
171 CS · 5.8/m
Good Day#1112
Vladimir · Mid
4 / 8 / 3
25% KP
19,581
21.8% share
11,001g
217 CS · 7.4/m
메타몽#상휘몽
Syndra · ADC
10 / 5 / 7
60.7% KP
23,621
26.3% share
17,438g
276 CS · 9.4/m
DNS Quantum#KR 1
Shen · Support
3 / 6 / 15
64.3% KP
9,394
10.5% share
9,471g
27 CS · 0.9/m
Red side
Victory마루카와껌#100원
Jayce · Top
7 / 4 / 8
45.5% KP
35,036
28.5% share
16,323g
316 CS · 10.8/m
触目惊心#0120
Graves · Jungle
13 / 4 / 10
69.7% KP
25,060
20.4% share
16,683g
216 CS · 7.4/m
陨落的天才#世一中阳林
Annie · Mid
0 / 5 / 16
48.5% KP
25,529
20.8% share
11,363g
257 CS · 8.8/m
fame and glory#kr123
Draven · ADC
13 / 7 / 8
63.6% KP
27,179
22.1% share
19,394g
214 CS · 7.3/m
기빠이#간바레
Nautilus · Support
0 / 8 / 23
69.7% KP
9,998
8.1% share
8,898g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
