Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 73 days ago
3 / 3 / 20
K / D / A
79.3%
Kill participation
579.1
Damage / min
9,459g
339.2 gold / min
131
44 placed · 24 cleared
35
1.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Jayce · Top
4 / 5 / 10
48.3% KP
29,891
24.7% share
12,071g
249 CS · 8.9/m
HLE Gumayusi#0298
Jarvan IV · Jungle
8 / 3 / 14
75.9% KP
24,646
20.4% share
13,993g
221 CS · 7.9/m
Icarus#KR05
Galio · Mid
5 / 8 / 13
62.1% KP
22,248
18.4% share
10,562g
175 CS · 6.3/m
DK Smash#KR7
Taliyah · ADC
9 / 5 / 11
69% KP
28,063
23.2% share
14,648g
241 CS · 8.6/m
DNS Quantum#KR 1
Shen · Support
3 / 3 / 20
79.3% KP
16,146
13.3% share
9,459g
35 CS · 1.3/m
Red side
DefeatT1 Midir#KR06
K'Sante · Top
6 / 6 / 6
50% KP
19,391
18.4% share
12,323g
218 CS · 7.8/m
삘삘이#피루07
Nocturne · Jungle
4 / 6 / 12
66.7% KP
22,137
21% share
11,547g
176 CS · 6.3/m
M G#2821
Swain · Mid
10 / 5 / 5
62.5% KP
32,676
31% share
12,811g
237 CS · 8.5/m
길가다가까까사달라고조르는이도윤#KR1
Cassiopeia · ADC
4 / 7 / 6
41.7% KP
24,550
23.3% share
11,395g
223 CS · 8/m
SUPKING#1015
Alistar · Support
0 / 5 / 10
41.7% KP
6,675
6.3% share
7,239g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
