Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 70 days ago
2 / 9 / 16
K / D / A
78.3%
Kill participation
456.1
Damage / min
8,050g
300.7 gold / min
90
33 placed · 15 cleared
34
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어쩌라고맞짱뜰까#HOYA
Jayce · Top
5 / 5 / 6
47.8% KP
23,243
26.1% share
12,895g
210 CS · 7.8/m
키움증권#SAR
Lee Sin · Jungle
7 / 7 / 9
69.6% KP
17,344
19.5% share
12,150g
194 CS · 7.2/m
EDG BuLLDoG#KR2
Locke · Mid
5 / 11 / 4
39.1% KP
21,390
24% share
11,122g
183 CS · 6.8/m
xX King Xx#GOD
Jhin · ADC
4 / 8 / 8
52.2% KP
14,789
16.6% share
10,939g
195 CS · 7.3/m
DNS Quantum#KR 1
Shen · Support
2 / 9 / 16
78.3% KP
12,209
13.7% share
8,050g
34 CS · 1.3/m
Red side
Victoryice seven zero#0721
Yasuo · Top
7 / 4 / 10
42.5% KP
20,528
17.1% share
12,264g
216 CS · 8.1/m
Simsons#spfd
Pantheon · Jungle
9 / 3 / 15
60% KP
31,887
26.6% share
13,735g
175 CS · 6.5/m
Bae Suzy#KR1
Akali · Mid
17 / 3 / 7
60% KP
36,144
30.1% share
14,289g
228 CS · 8.5/m
DNS Flip#2008
Ezreal · ADC
2 / 6 / 8
25% KP
22,723
18.9% share
11,881g
215 CS · 8/m
keb10#鈴原るる
Rell · Support
5 / 7 / 22
67.5% KP
8,665
7.2% share
9,926g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
