Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 69 days ago
5 / 7 / 12
K / D / A
65.4%
Kill participation
376.1
Damage / min
9,927g
336.5 gold / min
102
45 placed · 11 cleared
35
1.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Camille · Top
6 / 10 / 5
42.3% KP
31,335
27.7% share
13,056g
194 CS · 6.6/m
Attacking#kr2
Vi · Jungle
3 / 6 / 13
61.5% KP
15,820
14% share
11,663g
204 CS · 6.9/m
bububu#KR7
Lux · Mid
4 / 7 / 12
61.5% KP
28,957
25.6% share
11,697g
225 CS · 7.6/m
Ghost#올라갑니다
Jhin · ADC
8 / 8 / 6
53.8% KP
25,913
22.9% share
15,221g
269 CS · 9.1/m
DNS Quantum#KR 1
Nautilus · Support
5 / 7 / 12
65.4% KP
11,096
9.8% share
9,927g
35 CS · 1.2/m
Red side
Victory上路折磨王#88888
Gwen · Top
8 / 5 / 4
31.6% KP
24,661
17.9% share
13,509g
219 CS · 7.4/m
DNS Flip#2008
Lee Sin · Jungle
13 / 4 / 10
60.5% KP
28,738
20.8% share
15,670g
200 CS · 6.8/m
Pungyeon#0116
Cassiopeia · Mid
6 / 6 / 7
34.2% KP
31,407
22.8% share
13,362g
257 CS · 8.7/m
Enosh#144
Caitlyn · ADC
10 / 5 / 10
52.6% KP
40,341
29.2% share
16,080g
253 CS · 8.6/m
永远输不完#三分王
Shen · Support
1 / 6 / 23
63.2% KP
12,897
9.3% share
10,214g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
