Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 69 days ago
1 / 8 / 22
K / D / A
74.2%
Kill participation
399.5
Damage / min
9,442g
281.6 gold / min
113
49 placed · 12 cleared
31
0.9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaris#KR4
Ambessa · Top
4 / 6 / 10
34.1% KP
21,115
13.4% share
13,831g
269 CS · 8/m
dadaism#S T
Lee Sin · Jungle
8 / 5 / 17
61% KP
32,443
20.5% share
16,562g
265 CS · 7.9/m
陨落的天才#世一中阳林
Akali · Mid
18 / 5 / 7
61% KP
55,331
35% share
19,443g
275 CS · 8.2/m
2008 04 09#KR2
Mel · ADC
9 / 7 / 9
43.9% KP
32,647
20.7% share
15,897g
269 CS · 8/m
qweasdqweasdb#1372
Shen · Support
2 / 8 / 29
75.6% KP
16,511
10.4% share
11,344g
33 CS · 1/m
Red side
Defeatzero#lsx
Riven · Top
8 / 6 / 7
48.4% KP
40,103
29.9% share
16,685g
298 CS · 8.9/m
OnPi#온 피
Vi · Jungle
5 / 8 / 12
54.8% KP
21,119
15.8% share
12,789g
220 CS · 6.6/m
로키의 코 드리블#2004
Locke · Mid
10 / 10 / 6
51.6% KP
31,333
23.4% share
13,455g
199 CS · 5.9/m
모든일은같이#KR1
Jhin · ADC
7 / 9 / 10
54.8% KP
28,035
20.9% share
17,780g
292 CS · 8.7/m
DNS Quantum#KR 1
Nautilus · Support
1 / 8 / 22
74.2% KP
13,397
10% share
9,442g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
