Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 69 days ago
2 / 9 / 26
K / D / A
71.8%
Kill participation
275.3
Damage / min
9,963g
314.5 gold / min
105
42 placed · 15 cleared
44
1.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat치기리 효마#4 4
Jayce · Top
10 / 5 / 6
44.4% KP
33,353
24.5% share
15,038g
275 CS · 8.7/m
凡不能毁灭我的必使我更强大#MUTE
Graves · Jungle
7 / 7 / 8
41.7% KP
19,603
14.4% share
14,153g
225 CS · 7.1/m
람곰치#BONK
Twisted Fate · Mid
6 / 7 / 14
55.6% KP
33,289
24.4% share
13,401g
220 CS · 6.9/m
아 뜨#abc
Kai'Sa · ADC
12 / 10 / 15
75% KP
39,779
29.2% share
18,415g
239 CS · 7.5/m
호랑이가될남자#KR1
Rell · Support
1 / 10 / 26
75% KP
10,288
7.5% share
9,073g
16 CS · 0.5/m
Red side
VictoryJunhyuq#1002
Jax · Top
9 / 8 / 10
48.7% KP
24,267
20.3% share
13,989g
207 CS · 6.5/m
Im noob777#777
Qiyana · Jungle
9 / 6 / 14
59% KP
22,615
19% share
14,871g
205 CS · 6.5/m
EPG 카이조쿠단#로 저
Sylas · Mid
7 / 4 / 18
64.1% KP
22,493
18.9% share
13,950g
244 CS · 7.7/m
Maybefff#0320
Yunara · ADC
12 / 10 / 17
74.4% KP
41,151
34.5% share
19,015g
269 CS · 8.5/m
DNS Quantum#KR 1
Lulu · Support
2 / 9 / 26
71.8% KP
8,724
7.3% share
9,963g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
