Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 68 days ago
1 / 3 / 25
K / D / A
78.8%
Kill participation
235.1
Damage / min
9,279g
342.2 gold / min
122
43 placed · 17 cleared
31
1.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynew number #KR1
Jayce · Top
6 / 5 / 8
42.4% KP
26,793
20.8% share
13,054g
239 CS · 8.8/m
Im noob777#777
Skarner · Jungle
14 / 3 / 13
81.8% KP
31,858
24.8% share
13,018g
150 CS · 5.5/m
Pungyeon#0116
Ryze · Mid
2 / 6 / 9
33.3% KP
25,333
19.7% share
11,413g
243 CS · 9/m
03년생양띠김연우돈갚아라#탁현종
Lucian · ADC
10 / 4 / 10
60.6% KP
38,176
29.7% share
15,816g
260 CS · 9.6/m
DNS Quantum#KR 1
Milio · Support
1 / 3 / 25
78.8% KP
6,374
5% share
9,279g
31 CS · 1.1/m
Red side
DefeatEDG BuLLDoG#KR2
Anivia · Top
5 / 5 / 2
33.3% KP
24,442
21.4% share
11,369g
228 CS · 8.4/m
DK Solid#마 산
Lee Sin · Jungle
6 / 6 / 5
52.4% KP
15,329
13.4% share
10,724g
180 CS · 6.6/m
DNS Flip#2008
Azir · Mid
6 / 4 / 7
61.9% KP
40,030
35.1% share
12,496g
240 CS · 8.9/m
Bonnie#0314
Jhin · ADC
2 / 8 / 10
57.1% KP
23,843
20.9% share
10,368g
167 CS · 6.2/m
小 云#ziye
Shen · Support
2 / 10 / 11
61.9% KP
10,378
9.1% share
7,728g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
