Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 65 days ago
1 / 8 / 14
K / D / A
78.9%
Kill participation
395.1
Damage / min
7,991g
307.1 gold / min
117
42 placed · 15 cleared
26
1 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat사 망#KR1
Maokai · Top
3 / 6 / 4
36.8% KP
15,412
17.8% share
8,880g
161 CS · 6.2/m
와구카운터#아프지
Nidalee · Jungle
3 / 10 / 9
63.2% KP
12,742
14.7% share
9,816g
141 CS · 5.4/m
무면라이너#Rover
Zed · Mid
4 / 8 / 2
31.6% KP
17,610
20.3% share
11,744g
231 CS · 8.9/m
REDRED#따바라
Caitlyn · ADC
8 / 7 / 5
68.4% KP
30,754
35.4% share
15,084g
254 CS · 9.8/m
DNS Quantum#KR 1
Bard · Support
1 / 8 / 14
78.9% KP
10,280
11.8% share
7,991g
26 CS · 1/m
Red side
VictoryDK Despair#안 산
Jayce · Top
7 / 7 / 3
25.6% KP
25,505
23.4% share
13,404g
220 CS · 8.5/m
qwerdfb#qvq
Viego · Jungle
13 / 2 / 12
64.1% KP
25,970
23.9% share
14,848g
198 CS · 7.6/m
Betelgeuse#68553
Ryze · Mid
14 / 1 / 13
69.2% KP
36,429
33.5% share
16,233g
264 CS · 10.1/m
BFX Slayer#0415
Jhin · ADC
2 / 6 / 12
35.9% KP
12,905
11.9% share
11,549g
212 CS · 8.1/m
이나경#아 로
Leona · Support
3 / 4 / 19
56.4% KP
7,979
7.3% share
8,182g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
