Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 65 days ago
1 / 1 / 5
K / D / A
18.8%
Kill participation
469.6
Damage / min
10,807g
407.8 gold / min
19
10 placed · 4 cleared
256
9.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatovo#Mio韩服
Vladimir · Top
2 / 2 / 4
40% KP
18,203
23.6% share
11,076g
274 CS · 10.3/m
KRX Winner#KR0
Lee Sin · Jungle
7 / 9 / 1
53.3% KP
14,042
18.2% share
10,950g
140 CS · 5.3/m
마루냥냥이#마루냥냥
Viktor · Mid
3 / 7 / 3
40% KP
20,852
27% share
9,019g
211 CS · 8/m
이니쉬#KR2
Corki · ADC
3 / 6 / 7
66.7% KP
17,087
22.2% share
11,197g
197 CS · 7.4/m
kjkkjk#9977
Alistar · Support
0 / 8 / 11
73.3% KP
6,954
9% share
6,697g
22 CS · 0.8/m
Red side
VictoryDNS Quantum#KR 1
Sion · Top
1 / 1 / 5
18.8% KP
12,444
12.9% share
10,807g
256 CS · 9.7/m
첫눈이 내리면 좋겠어#2009
Qiyana · Jungle
5 / 1 / 12
53.1% KP
21,049
21.8% share
14,501g
242 CS · 9.1/m
livinli#KR1
Locke · Mid
14 / 3 / 5
59.4% KP
24,582
25.4% share
15,222g
224 CS · 8.5/m
BFX Slayer#0415
Kai'Sa · ADC
7 / 4 / 10
53.1% KP
20,573
21.3% share
15,006g
259 CS · 9.8/m
박 씨#KR123
Neeko · Support
5 / 6 / 17
68.8% KP
17,997
18.6% share
9,234g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
