Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 64 days ago
0 / 3 / 17
K / D / A
56.7%
Kill participation
325.7
Damage / min
7,595g
339.1 gold / min
79
33 placed · 8 cleared
19
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygeonho#KR07
Illaoi · Top
6 / 3 / 3
30% KP
16,336
19.1% share
10,984g
201 CS · 9/m
쿼카콜라#기여오
Shyvana · Jungle
2 / 3 / 8
33.3% KP
9,209
10.8% share
9,531g
177 CS · 7.9/m
Douyin 小老板#1999
Ekko · Mid
11 / 0 / 3
46.7% KP
21,505
25.2% share
11,304g
162 CS · 7.2/m
웅이츠#0425
Kalista · ADC
11 / 4 / 9
66.7% KP
30,976
36.3% share
14,129g
182 CS · 8.1/m
DNS Quantum#KR 1
Renata Glasc · Support
0 / 3 / 17
56.7% KP
7,295
8.6% share
7,595g
19 CS · 0.8/m
Red side
Defeat비밀공작원#KR1
Olaf · Top
3 / 10 / 1
30.8% KP
21,965
35.5% share
8,940g
147 CS · 6.6/m
Kỳ Anh Hà Tĩnh#KR2
Lee Sin · Jungle
3 / 4 / 2
38.5% KP
8,146
13.2% share
8,547g
149 CS · 6.7/m
후픽의악마#조합빨
Fizz · Mid
3 / 5 / 2
38.5% KP
11,403
18.5% share
9,831g
177 CS · 7.9/m
Na병현#2001
Jhin · ADC
4 / 7 / 2
46.2% KP
11,054
17.9% share
9,419g
153 CS · 6.8/m
Cecilia#1325
Karma · Support
0 / 5 / 5
38.5% KP
9,231
14.9% share
6,182g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
