Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 62 days ago
3 / 5 / 31
K / D / A
87.2%
Kill participation
406.3
Damage / min
11,215g
352.9 gold / min
83
40 placed · 7 cleared
24
0.8 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1 cent top#KR1
Gangplank · Top
11 / 6 / 15
74.3% KP
48,843
34.8% share
16,516g
249 CS · 7.8/m
Bonnie#0314
Lee Sin · Jungle
5 / 7 / 22
77.1% KP
21,576
15.4% share
13,760g
226 CS · 7.1/m
OnPi#온 피
Sylas · Mid
10 / 8 / 12
62.9% KP
33,175
23.6% share
13,217g
196 CS · 6.2/m
동수야 말뚝박자#충 떵
Ashe · ADC
7 / 10 / 10
48.6% KP
26,028
18.5% share
15,257g
252 CS · 7.9/m
쪼렙이다말로하자#KR1
Karma · Support
2 / 8 / 16
51.4% KP
10,914
7.8% share
9,057g
31 CS · 1/m
Red side
VictoryPerfecT#132
Camille · Top
4 / 9 / 6
25.6% KP
21,706
14% share
12,660g
234 CS · 7.4/m
SCP 002#GiaTy
Skarner · Jungle
3 / 11 / 17
51.3% KP
21,213
13.7% share
11,239g
157 CS · 4.9/m
Takey#KR99
Twisted Fate · Mid
6 / 4 / 19
64.1% KP
20,278
13.1% share
14,218g
236 CS · 7.4/m
태 윤#BFX
Yunara · ADC
23 / 6 / 8
79.5% KP
78,863
50.9% share
24,580g
338 CS · 10.6/m
DNS Quantum#KR 1
Lulu · Support
3 / 5 / 31
87.2% KP
12,915
8.3% share
11,215g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
