Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 62 days ago
2 / 2 / 11
K / D / A
50%
Kill participation
316.2
Damage / min
6,447g
291.1 gold / min
72
29 placed · 7 cleared
14
0.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychen#zypp
Renekton · Top
6 / 3 / 4
38.5% KP
17,311
24.1% share
10,613g
197 CS · 8.9/m
타 잔#KR1
Lee Sin · Jungle
14 / 2 / 4
69.2% KP
21,726
30.3% share
12,649g
167 CS · 7.5/m
람곰치#BONK
Twisted Fate · Mid
2 / 1 / 10
46.2% KP
15,653
21.8% share
9,961g
186 CS · 8.4/m
동수야 말뚝박자#충 떵
Syndra · ADC
2 / 4 / 9
42.3% KP
10,046
14% share
9,618g
162 CS · 7.3/m
DNS Quantum#KR 1
Nautilus · Support
2 / 2 / 11
50% KP
7,003
9.8% share
6,447g
14 CS · 0.6/m
Red side
Defeat世一上天灰灰#Riven
Riven · Top
2 / 5 / 3
41.7% KP
7,785
12.2% share
7,422g
143 CS · 6.5/m
Bonnie#0314
Naafiri · Jungle
1 / 4 / 3
33.3% KP
7,681
12.1% share
7,564g
146 CS · 6.6/m
T1 Solbon#KR6
Locke · Mid
5 / 4 / 2
58.3% KP
17,236
27.1% share
10,016g
196 CS · 8.8/m
LazyFeel#KR7
Ezreal · ADC
4 / 7 / 4
66.7% KP
25,491
40.1% share
9,858g
174 CS · 7.9/m
qweasdqweasdb#1372
Karma · Support
0 / 6 / 8
66.7% KP
5,420
8.5% share
6,079g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
