Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 61 days ago
5 / 7 / 8
K / D / A
35.1%
Kill participation
716.6
Damage / min
11,154g
344.6 gold / min
24
9 placed · 4 cleared
223
6.9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory은삐약삐약#돈팡이
Anivia · Top
2 / 7 / 6
25.8% KP
27,375
15.5% share
11,007g
225 CS · 7/m
DK Solid#마 산
Lee Sin · Jungle
15 / 6 / 13
90.3% KP
40,188
22.7% share
19,021g
227 CS · 7/m
DNS Flip#2008
Tristana · Mid
10 / 9 / 9
61.3% KP
67,234
38% share
16,823g
301 CS · 9.3/m
sleep late#0606
Xerath · ADC
2 / 2 / 14
51.6% KP
30,491
17.2% share
13,509g
251 CS · 7.8/m
네모밥#KR1
Amumu · Support
2 / 13 / 12
45.2% KP
11,513
6.5% share
8,663g
26 CS · 0.8/m
Red side
DefeatDNS Quantum#KR 1
Sion · Top
5 / 7 / 8
35.1% KP
23,195
19.3% share
11,154g
223 CS · 6.9/m
抖音丶小猪仔#小猪仔
Viego · Jungle
13 / 6 / 8
56.8% KP
25,273
21.1% share
16,314g
245 CS · 7.6/m
홍길동#3636
Sylas · Mid
8 / 6 / 12
54.1% KP
36,053
30% share
14,529g
246 CS · 7.6/m
WTF#0226
Mel · ADC
8 / 5 / 9
45.9% KP
25,486
21.2% share
14,879g
272 CS · 8.4/m
초밥에진심#맛있다
Nautilus · Support
3 / 7 / 26
78.4% KP
10,003
8.3% share
10,125g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
