Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 61 days ago
0 / 7 / 9
K / D / A
75%
Kill participation
337.1
Damage / min
5,440g
255.4 gold / min
68
28 placed · 8 cleared
14
0.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE GGomZi#666
Jayce · Top
2 / 4 / 3
13.9% KP
15,893
15.7% share
9,674g
189 CS · 8.9/m
DK Solid#마 산
Lee Sin · Jungle
12 / 1 / 8
55.6% KP
26,722
26.4% share
12,234g
168 CS · 7.9/m
ice seven zero#0721
Syndra · Mid
7 / 2 / 11
50% KP
25,277
24.9% share
10,114g
166 CS · 7.8/m
bai se zh1 chuan#qwe1
Ziggs · ADC
11 / 2 / 8
52.8% KP
26,214
25.9% share
14,731g
188 CS · 8.8/m
렐복치#KR1
Rell · Support
4 / 3 / 20
66.7% KP
7,249
7.2% share
7,951g
24 CS · 1.1/m
Red side
Defeat겨울왕국#KOREA
Malphite · Top
2 / 7 / 4
50% KP
13,559
23.9% share
7,775g
149 CS · 7/m
DNS Pyosik#KR2
Bel'Veth · Jungle
5 / 8 / 3
66.7% KP
9,223
16.3% share
8,580g
118 CS · 5.5/m
Pungyeon#0116
Cassiopeia · Mid
0 / 7 / 3
25% KP
10,040
17.7% share
6,871g
186 CS · 8.7/m
NinjaKiwi#KoR
Caitlyn · ADC
5 / 7 / 2
58.3% KP
16,710
29.5% share
9,790g
170 CS · 8/m
DNS Quantum#KR 1
Bard · Support
0 / 7 / 9
75% KP
7,180
12.7% share
5,440g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
