Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 59 days ago
2 / 11 / 24
K / D / A
70.3%
Kill participation
303.3
Damage / min
9,509g
298.2 gold / min
124
61 placed · 9 cleared
24
0.8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
4 / 1 / 15
51.4% KP
23,947
17.4% share
13,528g
258 CS · 8.1/m
돼지바#돼지빵
Graves · Jungle
12 / 8 / 19
83.8% KP
38,520
28% share
16,673g
191 CS · 6/m
hhiio6#Miss
Xerath · Mid
9 / 3 / 13
59.5% KP
32,381
23.5% share
12,032g
211 CS · 6.6/m
PpCheng#장군님
Zeri · ADC
10 / 4 / 12
59.5% KP
33,149
24.1% share
17,248g
246 CS · 7.7/m
DNS Quantum#KR 1
Nautilus · Support
2 / 11 / 24
70.3% KP
9,670
7% share
9,509g
24 CS · 0.8/m
Red side
Defeat오피투 OP2#OP2
Gragas · Top
1 / 8 / 8
33.3% KP
17,997
14.9% share
9,507g
203 CS · 6.4/m
qwerdfb#qvq
Qiyana · Jungle
5 / 8 / 7
44.4% KP
25,042
20.8% share
14,437g
200 CS · 6.3/m
Yoruka Kirihime#KR4
Yone · Mid
5 / 7 / 5
37% KP
24,053
20% share
12,673g
291 CS · 9.1/m
hongqkule#1212
Kalista · ADC
13 / 6 / 6
70.4% KP
42,886
35.6% share
18,278g
327 CS · 10.3/m
BerrGod#KR3
Renata Glasc · Support
3 / 8 / 17
74.1% KP
10,554
8.8% share
10,086g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
