Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 59 days ago
0 / 9 / 10
K / D / A
41.7%
Kill participation
244.3
Damage / min
7,269g
247.4 gold / min
96
47 placed · 9 cleared
32
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Camille · Top
4 / 11 / 6
41.7% KP
17,328
16.8% share
10,136g
178 CS · 6.1/m
x1tap#qzw
Xin Zhao · Jungle
7 / 9 / 8
62.5% KP
25,142
24.4% share
12,361g
169 CS · 5.8/m
hhiio6#Miss
Xerath · Mid
12 / 2 / 8
83.3% KP
40,704
39.6% share
15,062g
273 CS · 9.3/m
유진누나 예쁘다#2008
Corki · ADC
1 / 4 / 5
25% KP
12,549
12.2% share
11,435g
261 CS · 8.9/m
DNS Quantum#KR 1
Nautilus · Support
0 / 9 / 10
41.7% KP
7,179
7% share
7,269g
32 CS · 1.1/m
Red side
VictoryYoruka Kirihime#KR4
Yone · Top
13 / 4 / 9
62.9% KP
38,683
32.8% share
18,780g
328 CS · 11.2/m
Savage#KR1
Nocturne · Jungle
4 / 4 / 12
45.7% KP
19,643
16.7% share
12,412g
221 CS · 7.5/m
기사키#bee
Tristana · Mid
12 / 7 / 6
51.4% KP
25,999
22.1% share
14,512g
224 CS · 7.6/m
Comfy#KR2
Yunara · ADC
4 / 5 / 11
42.9% KP
24,637
20.9% share
14,471g
254 CS · 8.6/m
우하하#포항항
Lulu · Support
2 / 4 / 23
71.4% KP
8,874
7.5% share
9,399g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
