Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 59 days ago
1 / 5 / 16
K / D / A
58.6%
Kill participation
313.9
Damage / min
8,738g
309.3 gold / min
118
41 placed · 22 cleared
46
1.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory우또기#KR1
Jax · Top
0 / 3 / 4
13.8% KP
14,900
12.7% share
10,028g
228 CS · 8.1/m
Chinwan#小秦王
Taliyah · Jungle
7 / 4 / 16
79.3% KP
31,898
27.2% share
14,926g
238 CS · 8.4/m
陨落的天才#世一中阳林
Yone · Mid
5 / 3 / 7
41.4% KP
20,306
17.3% share
13,977g
267 CS · 9.5/m
taone#na2
Kai'Sa · ADC
16 / 4 / 2
62.1% KP
41,372
35.3% share
20,030g
285 CS · 10.1/m
DNS Quantum#KR 1
Nautilus · Support
1 / 5 / 16
58.6% KP
8,867
7.6% share
8,738g
46 CS · 1.6/m
Red side
DefeatLiangChen#0611
K'Sante · Top
4 / 3 / 3
36.8% KP
23,012
26.1% share
12,087g
251 CS · 8.9/m
사자심회#용족2
Wukong · Jungle
7 / 5 / 3
52.6% KP
15,507
17.6% share
13,406g
220 CS · 7.8/m
신을 따르는 소년#KR13
Akali · Mid
3 / 9 / 3
31.6% KP
18,830
21.4% share
10,139g
215 CS · 7.6/m
지건킹보고 배움#KR333
Xayah · ADC
4 / 10 / 7
57.9% KP
21,480
24.4% share
13,314g
257 CS · 9.1/m
Universe#zy1
Bard · Support
1 / 2 / 14
78.9% KP
9,299
10.6% share
8,428g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
