Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 59 days ago
3 / 8 / 7
K / D / A
83.3%
Kill participation
292.3
Damage / min
7,961g
322.5 gold / min
80
32 placed · 11 cleared
33
1.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxu xu bao bao#dudu
Riven · Top
3 / 0 / 9
33.3% KP
20,758
18.3% share
10,924g
231 CS · 9.4/m
douyin丶52jug#5252
Nidalee · Jungle
15 / 1 / 11
72.2% KP
25,462
22.5% share
14,809g
203 CS · 8.2/m
DNS Flip#2008
Galio · Mid
8 / 2 / 14
61.1% KP
24,541
21.7% share
13,598g
257 CS · 10.4/m
YOUSONOJAM#KR1
Kai'Sa · ADC
8 / 4 / 13
58.3% KP
32,436
28.6% share
15,500g
215 CS · 8.7/m
Ark#4411
Nautilus · Support
2 / 5 / 22
66.7% KP
10,153
9% share
7,837g
23 CS · 0.9/m
Red side
Defeatpuppyxi#1123
Dr. Mundo · Top
0 / 5 / 0
0% KP
11,477
16.4% share
8,615g
228 CS · 9.2/m
이화작용#КR1
Hecarim · Jungle
1 / 8 / 6
58.3% KP
9,591
13.7% share
8,901g
177 CS · 7.2/m
Luce#S T
Orianna · Mid
0 / 7 / 3
25% KP
15,954
22.8% share
8,289g
222 CS · 9/m
NinjaKiwi#KoR
Tristana · ADC
8 / 8 / 2
83.3% KP
25,683
36.7% share
12,372g
210 CS · 8.5/m
DNS Quantum#KR 1
Rell · Support
3 / 8 / 7
83.3% KP
7,215
10.3% share
7,961g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
