Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 55 days ago
1 / 7 / 19
K / D / A
76.9%
Kill participation
252.3
Damage / min
9,227g
314.4 gold / min
100
49 placed · 4 cleared
13
0.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory뽀시래기 뽀현이#0118
Yasuo · Top
8 / 6 / 5
50% KP
25,794
27.4% share
14,021g
230 CS · 7.8/m
haoyy7#2007
Qiyana · Jungle
3 / 4 / 7
38.5% KP
18,354
19.5% share
12,196g
159 CS · 5.4/m
Naggo7#0061
LeBlanc · Mid
8 / 4 / 4
46.2% KP
18,796
19.9% share
11,234g
194 CS · 6.6/m
봄방학기간#KR1
Yunara · ADC
6 / 2 / 5
42.3% KP
23,949
25.4% share
16,403g
302 CS · 10.3/m
DNS Quantum#KR 1
Alistar · Support
1 / 7 / 19
76.9% KP
7,406
7.9% share
9,227g
13 CS · 0.4/m
Red side
DefeatSo be it#last
Malphite · Top
10 / 4 / 6
69.6% KP
22,678
23.7% share
12,835g
164 CS · 5.6/m
plokijuhyg#yyc04
Naafiri · Jungle
9 / 7 / 4
56.5% KP
22,131
23.1% share
12,760g
198 CS · 6.7/m
Sanling#FPX
Orianna · Mid
3 / 3 / 12
65.2% KP
21,665
22.6% share
12,267g
264 CS · 9/m
매화검존#6686
Sivir · ADC
0 / 7 / 8
34.8% KP
18,764
19.6% share
11,728g
234 CS · 8/m
Miyi#oymy
Bard · Support
1 / 5 / 11
52.2% KP
10,448
10.9% share
8,038g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
