Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 54 days ago
3 / 6 / 23
K / D / A
72.2%
Kill participation
370.8
Damage / min
10,217g
335.5 gold / min
128
45 placed · 15 cleared
31
1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat奶熊王#枫哥不是区
Yone · Top
9 / 8 / 7
59.3% KP
40,905
36.4% share
14,859g
251 CS · 8.2/m
Ghost#올라갑니다
Vi · Jungle
1 / 8 / 11
44.4% KP
11,039
9.8% share
11,492g
193 CS · 6.3/m
EPG 카이조쿠단#쿠 마
Akali · Mid
8 / 8 / 5
48.1% KP
23,428
20.9% share
12,983g
230 CS · 7.6/m
Little Bomb#HK1
Ziggs · ADC
3 / 3 / 9
44.4% KP
25,441
22.7% share
11,909g
229 CS · 7.5/m
이나경#아 로
Pyke · Support
6 / 9 / 4
37% KP
11,482
10.2% share
9,185g
31 CS · 1/m
Red side
Victoryhacker troller#2907
Nasus · Top
2 / 10 / 10
33.3% KP
19,188
17.1% share
10,595g
158 CS · 5.2/m
漆黒の氷と炎の魔法使い#KR123
Graves · Jungle
4 / 5 / 16
55.6% KP
21,181
18.9% share
14,188g
233 CS · 7.7/m
지 훈#KJH
Azir · Mid
12 / 3 / 10
61.1% KP
35,289
31.4% share
15,783g
290 CS · 9.5/m
PpCheng#장군님
Zeri · ADC
15 / 3 / 11
72.2% KP
25,359
22.6% share
20,417g
279 CS · 9.2/m
DNS Quantum#KR 1
Bard · Support
3 / 6 / 23
72.2% KP
11,291
10.1% share
10,217g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
