Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 54 days ago
4 / 6 / 22
K / D / A
57.8%
Kill participation
319.5
Damage / min
11,180g
325.5 gold / min
142
52 placed · 13 cleared
24
0.7 CS / min
Objective control
0
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
9 / 9 / 8
54.8% KP
39,565
30% share
16,033g
266 CS · 7.7/m
抖音火星人剑圣#易大师
Master Yi · Jungle
9 / 6 / 9
58.1% KP
23,047
17.5% share
16,003g
232 CS · 6.8/m
쪼렙이다말로하자#KR1
Orianna · Mid
3 / 9 / 11
45.2% KP
22,298
16.9% share
11,932g
237 CS · 6.9/m
FAad#2007
Jhin · ADC
7 / 9 / 9
51.6% KP
30,931
23.4% share
17,164g
288 CS · 8.4/m
uii6tee#kr11
Camille · Support
3 / 12 / 13
51.6% KP
16,085
12.2% share
11,024g
33 CS · 1/m
Red side
Victory上路折磨王#88888
Tryndamere · Top
7 / 9 / 10
37.8% KP
27,063
20.5% share
15,312g
294 CS · 8.6/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
13 / 5 / 15
62.2% KP
25,953
19.6% share
19,614g
287 CS · 8.4/m
wozaoyichenlun#xxxxx
Zoe · Mid
9 / 6 / 23
71.1% KP
37,427
28.3% share
15,661g
248 CS · 7.2/m
미스포츈외길인생#KR1
Miss Fortune · ADC
12 / 5 / 6
40% KP
30,822
23.3% share
20,515g
304 CS · 8.9/m
DNS Quantum#KR 1
Nautilus · Support
4 / 6 / 22
57.8% KP
10,974
8.3% share
11,180g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
