Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 54 days ago
4 / 4 / 23
K / D / A
52.9%
Kill participation
530.4
Damage / min
9,524g
354.9 gold / min
87
44 placed · 7 cleared
24
0.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Gragas · Top
19 / 0 / 8
52.9% KP
39,094
33.4% share
16,137g
222 CS · 8.3/m
抖音丶只花棉#cetus
Lee Sin · Jungle
15 / 3 / 13
54.9% KP
26,855
22.9% share
16,297g
200 CS · 7.5/m
큼방가요#KR2
Lulu · Mid
10 / 4 / 22
62.7% KP
21,667
18.5% share
12,405g
172 CS · 6.4/m
qrd#gdx
Sivir · ADC
3 / 8 / 18
41.2% KP
15,199
13% share
12,821g
179 CS · 6.7/m
DNS Quantum#KR 1
Shen · Support
4 / 4 / 23
52.9% KP
14,232
12.2% share
9,524g
24 CS · 0.9/m
Red side
DefeatAbyss#1753
Jayce · Top
3 / 12 / 3
31.6% KP
21,278
19.7% share
10,833g
219 CS · 8.2/m
Na병현#2001
Diana · Jungle
6 / 10 / 5
57.9% KP
20,252
18.8% share
11,879g
160 CS · 6/m
Yoruka Kirihime#KR4
Yasuo · Mid
5 / 12 / 3
42.1% KP
20,053
18.6% share
10,615g
226 CS · 8.4/m
pzz 1#0626
Viktor · ADC
2 / 8 / 9
57.9% KP
28,825
26.7% share
11,481g
222 CS · 8.3/m
들개처럼#KR1
Camille · Support
3 / 9 / 9
63.2% KP
17,549
16.3% share
8,014g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
